Client 2.3.3 frequently stops flight simulator
Client 2.3.3 frequently stops flight simulator
Hello.
2.3.3 is used, but the client temporarily stops the flight simulator to read any data, such as loading an aircraft and entering it into a CDU, just before landing or during a cruise. frequently.
A comfortable flight is not possible. Can this problem be fixed?
2.3.3 is used, but the client temporarily stops the flight simulator to read any data, such as loading an aircraft and entering it into a CDU, just before landing or during a cruise. frequently.
A comfortable flight is not possible. Can this problem be fixed?
Re: Client 2.3.3 frequently stops flight simulator
I think Joe is away at the moment but i believe you can disable the autosave in the client options if it is giving you problems.Stan
Yours Stan
Re: Client 2.3.3 frequently stops flight simulator
Try disabling autosave. Thank you.Tanukichi wrote: ↑Wed Oct 02, 2019 6:43 amHello.
2.3.3 is used, but the client temporarily stops the flight simulator to read any data, such as loading an aircraft and entering it into a CDU, just before landing or during a cruise. frequently.
A comfortable flight is not possible. Can this problem be fixed?
Re: Client 2.3.3 frequently stops flight simulator
I've experienced this same exact issue and it's at a far greater frequency than every 2 minutes as advertised. I have the autosave function disabled in the options. I am using the most current P3Dv4 and FSUIPC5 with WideFS7 and the FSAirlines Client v2.3.3; any help other than "disable the autosave function" would be amazing!
Edit: This issue isn't just a simple stutter either, it is causing my P3D to enter a "not responding" state while these saves happen making any flight take FAR longer than it should.
Edit: This issue isn't just a simple stutter either, it is causing my P3D to enter a "not responding" state while these saves happen making any flight take FAR longer than it should.
Re: Client 2.3.3 frequently stops flight simulator
Are you using the Client as a plug in or stand alone?
Re: Client 2.3.3 frequently stops flight simulator
As a standalone - just as I do with XP11 without issue; I've never had this problem with XP11 and have never had the block for the auto save feature checked. To my knowledge v2.3.3 (if not all versions) of the Client uses FSUIPC / XPUIPC to interface with the Flight Simulator. So there is no way to utilize the Client as a plugin.
Edit: and to reiterate the issue - the Client is still performing auto saves even when the option is disabled in the settings menu of the FSAClient v2.3.3 on P3Dv4 v4.5.13.32097 (the most current as of this posting)
Edit2: DISREGARD MY POSTINGS - apparently more attention to detail is needed for the options as it states "disable auto save" - this is HIGHLY counter intuitive - typically a check indicates the option as active and none as inactive - when the option is to disable an option, this isn't very intuitive.
Edit: and to reiterate the issue - the Client is still performing auto saves even when the option is disabled in the settings menu of the FSAClient v2.3.3 on P3Dv4 v4.5.13.32097 (the most current as of this posting)
Edit2: DISREGARD MY POSTINGS - apparently more attention to detail is needed for the options as it states "disable auto save" - this is HIGHLY counter intuitive - typically a check indicates the option as active and none as inactive - when the option is to disable an option, this isn't very intuitive.
Re: Client 2.3.3 frequently stops flight simulator
you are not the first and won't be the last to overlook something like that .. happens to us all. Glad it's working for you now.
- joefremont
- FSAirlines Developer
- Posts: 3695
- Joined: Tue May 16, 2006 5:46 am
- Location: KSFO
Re: Client 2.3.3 frequently stops flight simulator
Sorry for joining this party late, normally with the options the default is the 'off' position so that is why 'off' means auto save is on, I could reverse that in 3.4 but would hate to confuse ppl more. XP-11 does not have the problem since auto save does not function with XPUIPC.
I've sworn an oath of solitude until the pestilence is purged from the lands.
Re: Client 2.3.3 frequently stops flight simulator
I have same problem with this. When P3D freeze, i look to fsairlines.debug and i found this:
I checkup the fsairlines.ini and i have this:14.12.19 - 23:57:57 Debug: [CReport] Report-Backup has been created.
And still have problem. That config is ok?[settings]
AutoLogin = 1
Tracker = 1
FSMessages = 1
SimpleFuel = 0
Sound = 1
PenaltiesOff = 0
DisableAutosave = 1
FSInterface = Automatic
[report]
Backup = 0
Continue = 0
Code = 0
Re: Client 2.3.3 frequently stops flight simulator
I think the auto save feature is more trouble than it's worth. How are we supposed to put the aircraft back in the sky at the precise place, with the exact amout of fuel that was in it was when the sim crashes anyway? It does not "auto save" the sim flight, only the data on FSAirlines.
- joefremont
- FSAirlines Developer
- Posts: 3695
- Joined: Tue May 16, 2006 5:46 am
- Location: KSFO
Re: Client 2.3.3 frequently stops flight simulator
Actually it i saving the sim flight, thats the whole point and is what is causing the 'pauses' that pilots are reporting. To repeat what is posted here: viewtopic.php?f=5&t=9499VegasTim wrote: ↑Tue Dec 17, 2019 5:25 pmI think the auto save feature is more trouble than it's worth. How are we supposed to put the aircraft back in the sky at the precise place, with the exact amout of fuel that was in it was when the sim crashes anyway? It does not "auto save" the sim flight, only the data on FSAirlines.
Load the simulator then load the flight/scenario "FSA Autosave" and immediately pause the simulator.
Load the client, or if its already loaded press fly and the client will show three buttons similar to continue, view or delete the saved flight, press 'continue flight' and then when the client is ready you can un-pause the simulator and continue. If the simulator things the loaded flight does not match its saved data it will reject it.
I've sworn an oath of solitude until the pestilence is purged from the lands.