Search found 113 matches

by VegasTim
Mon Oct 08, 2018 5:49 am
Forum: New features & ideas
Topic: some thought about more realistic
Replies: 100
Views: 13080

Re: some thought about more realistic

Regarding "crash insurance": Would it be optional? Would VA owners be charged a set fee or based on the current aircraft value? Would the rates increase when the insurance company has to pay out a claim? This also opens up another can of worms regarding insurance: will the insurance carrier 'write o...
by VegasTim
Tue Aug 14, 2018 5:09 pm
Forum: Important Announcements
Topic: New Features: August 2018 (Routes)
Replies: 19
Views: 6428

Re: New Features: August 2018 (Routes)

Hey Sam - That's not what I get when I go to book flight

I have:

check box - type - Registration - status -Operator - then fuel in kg

under the Operator column it posts the aircraft name if any / fleet it is in
by VegasTim
Sat Nov 04, 2017 3:58 pm
Forum: General
Topic: Landing Rate Detection in FSA
Replies: 7
Views: 2495

Re: Landing Rate Detection in FSA

Thanks!
by VegasTim
Sat Nov 04, 2017 6:38 am
Forum: General
Topic: Landing Rate Detection in FSA
Replies: 7
Views: 2495

Landing Rate Detection in FSA

I am just curious how FSA determines landing rates. Several of our pilots use add on landing rate meters (LRM, kACARS, etc) and have expressed concern the rates they get off external meters do not match FSA. I have a theory - only a theory mind you - that somehow FSA is taking the not the initial to...
by VegasTim
Sat Nov 04, 2017 6:23 am
Forum: Bugs & Problems
Topic: Landing lights with CRJ700/900 Aerosoft
Replies: 1
Views: 1542

Re: Landing lights with CRJ700/900 Aerosoft

Have you tried the FSA hotkey workaround? Control/Shift/L Tells the Client to override any FSX landing light settings and turns lights on/off in the client only.
by VegasTim
Mon Jul 31, 2017 2:08 am
Forum: New features & ideas
Topic: Penalty Updates
Replies: 10
Views: 2483

Re: Penalty Updates

Well I cannot adjust the max payload currently as when I set up a configuration for less passengers, it just max's out the cargo. If I take full passengers, it maxes out the cargo and then when fueling I can reduce either pax or cargo but only to get below max takeoff weight.
by VegasTim
Sat Jul 29, 2017 2:14 am
Forum: New features & ideas
Topic: Penalty Updates
Replies: 10
Views: 2483

Re: Penalty Updates

OK, after doing some research here is the problem with max landing weight penalties...... FSA will load a top tier airline (rating 120) airplane full to the point it can exceed the max landing weight but not the gross takeoff weight.... so even if the pilot lands with fumes in the tanks, the exceede...
by VegasTim
Tue Jul 04, 2017 9:01 pm
Forum: New features & ideas
Topic: Penalty Updates
Replies: 10
Views: 2483

Re: Penalty Updates

What's with the "exceeded max landing weight"? Got one for Albeo Cessna 207 landing with 1 pax, 929 lbs of cargo and 108 lbs of fuel. no deduction but notation on flight report.
by VegasTim
Wed Apr 19, 2017 7:14 pm
Forum: General
Topic: Flight controls
Replies: 14
Views: 4020

Re: Flight controls

I had a blog awhile back on total concept through construction but search as I may I think my saved copy was on my crashed hard drive. :(
by VegasTim
Wed Apr 05, 2017 9:13 pm
Forum: General
Topic: Flight controls
Replies: 14
Views: 4020

Re: Flight controls

Yes I am finding things out with experience too, what needs to be handy and what can be done on the screen once per flight with the mouse. I found it is much easier to have an "over under" monitor set up and just plug in the aircraft 2D panel to the lower monitor than trying to use external hardware...
by VegasTim
Wed Apr 05, 2017 8:38 pm
Forum: General
Topic: Flight controls
Replies: 14
Views: 4020

Re: Flight controls

The little circuit boards are seen by the computer and FSX/FSUIPC as joystick buttons. You can get circuit boards that work with momentary switches/push buttons or others that send a "pulse" signal and allows you to use toggle switches. They even have one that does half and half. My first 737 "hybri...
by VegasTim
Wed Apr 05, 2017 4:21 am
Forum: General
Topic: Flight controls
Replies: 14
Views: 4020

Re: Flight controls

I made my own panels using nifty little circuit boards from desktop aviator

www.desktopaviator.com
by VegasTim
Tue Apr 04, 2017 8:00 pm
Forum: New features & ideas
Topic: Airport Codes
Replies: 43
Views: 8654

Re: Airport Codes

Our VA website is built around Google sites and docs so I am familiar with google sheets and will gladly assist as needed.
by VegasTim
Mon Apr 03, 2017 11:23 pm
Forum: New features & ideas
Topic: Airport Codes
Replies: 43
Views: 8654

Re: Airport Codes

UT52 is indeed the downtown hospital heliport but the old KSGU lies within range of it in ADE which is why my flight tripped the wrong airport landing at the old KSGU. UT52 is much closer to the lat/long of the old KSGU than the new KSGU lat/long. FSA is all about lat/long and when someone entered a...
by VegasTim
Mon Apr 03, 2017 2:51 pm
Forum: New features & ideas
Topic: Airport Codes
Replies: 43
Views: 8654

Re: Airport Codes

For some Alaska new airports that we have created with Airport Design Editor (that don't exist in FSX), we have taken the 3 letter code and used it if the old one had a 4 letter code in FSX. Conversely if the old airport had the 4 letter code, our new one created would have the 3 letter code, thus ...