Actually you don't install it.
All you have to do is to extract the zip file into the Modules folder of your FS.
Search found 342 matches
- Fri Mar 06, 2009 7:59 pm
- Forum: Bugs & Problems
- Topic: How to try and fix 'wrong aircraft' in client
- Replies: 60
- Views: 81315
Re: How to try and fix 'wrong aircraft' in client
Never mind.
I scrapped them :p
I scrapped them :p
- Fri Mar 06, 2009 7:50 pm
- Forum: Bugs & Problems
- Topic: How to try and fix 'wrong aircraft' in client
- Replies: 60
- Views: 81315
Re: How to try and fix 'wrong aircraft' in client
Hi, Would you mind checking my Dornier? This is a Premaircraft D228N. Only with this one I get wrong aircraft. [General] atc_type=D228 atc_model=D228 editable=1 performance=Max cruise speed: 260 mph\nRange: 540-1460 nm\nCeiling: 28,000 ft\nMax weight: 13,000 lbs\nPassenger: 19 Category=airplane [WEI...
- Sun Mar 01, 2009 9:11 pm
- Forum: New features & ideas
- Topic: Here's a controversial idea regards simrate/stats
- Replies: 48
- Views: 24802
Re: Here's a controversial idea regards simrate/stats
I have joined here because i don't wanna pay for other logbook and flight tracker stuff. Besides, TC is alread discouraged by less bonus. I have already written something about realism. It is not and won't be realistic. If you really want realism try flying only a/c certified for 1 pilot. Which also...
- Sun Mar 01, 2009 5:37 pm
- Forum: New features & ideas
- Topic: Here's a controversial idea regards simrate/stats
- Replies: 48
- Views: 24802
Re: Here's a controversial idea regards simrate/stats
Why we have to complicate things? 16x already have its cons. You don't get bonus (which I don't care). I still insist on not restricting anything other than number of hours a member can fly in 24 hours. Let's say this restriction is 15 hours. I do a 16x flight which if flown 1x has a duration of 10 ...
- Sun Mar 01, 2009 8:15 am
- Forum: New features & ideas
- Topic: Maximum Landing Weight
- Replies: 18
- Views: 10687
Re: Maximum Landing Weight
For those who want a realistic environment I'd suggest REAL LIFE ;). In MSFS and also in other FS you can't have realism. Unless one day the producer of the software puts a code into the program whick would check the number of cockpit crew and if that number is not achieved would not let you fly. Th...
- Fri Feb 27, 2009 6:37 pm
- Forum: New features & ideas
- Topic: airlines' ICAO codes...
- Replies: 8
- Views: 4656
Re: airlines' ICAO codes...
I highly doubt those 2 letters are ICAO codes. They might be IATA codes. My airline uses IATA code (9Z) for tickets and ICAO (MER) for flights.
- Sun Feb 22, 2009 11:02 am
- Forum: General
- Topic: Intercontinental Global Alliance
- Replies: 222
- Views: 113630
Re: Intercontinental Global Alliance
Air Mermaid has a passing vote
- Fri Feb 20, 2009 8:47 pm
- Forum: New features & ideas
- Topic: Touchdown V/S penalty
- Replies: 4
- Views: 3455
Re: Touchdown V/S penalty
Maybe we all do kiss landings.
And I am not gonna change my airline (talking about real life of course) just because once or twice they land hard.
And I am not gonna change my airline (talking about real life of course) just because once or twice they land hard.
- Wed Feb 18, 2009 7:01 pm
- Forum: New features & ideas
- Topic: New Icons - Poll
- Replies: 1
- Views: 2328
Re: New Icons - Poll
As long as the functions and positions remain the same, the look isn't important to me .
Mine is a Null vote
Mine is a Null vote
- Tue Jan 27, 2009 7:10 pm
- Forum: Bugs & Problems
- Topic: neg hours with 1.1.5
- Replies: 7
- Views: 3827
Re: neg hours with 1.1.5
I am just curious. Are yo using ASA?
I have had some time problems since I moved onto ASA.
I have had some time problems since I moved onto ASA.
- Mon Jan 26, 2009 9:41 am
- Forum: General
- Topic: Intercontinental Global Alliance
- Replies: 222
- Views: 113630
Re: Intercontinental Global Alliance
I think having a seperate forum is good in terms of organizing the topics.
However, I also think that alliance is not a VA.
First of all there should be a seperate thread for alliances. Then we can move our a*ses there .
However, I also think that alliance is not a VA.
First of all there should be a seperate thread for alliances. Then we can move our a*ses there .
- Sun Jan 25, 2009 3:36 pm
- Forum: Bugs & Problems
- Topic: Flight Time bug with new Client
- Replies: 6
- Views: 3909
Re: Flight Time bug with new Client
I also would like to inform that some of my flights have the same problem.
Well, as long as there is no reputation change in negative I am OK with it.
I just wanted to let you know that there is this problem .
Cheers,
Arslan
Well, as long as there is no reputation change in negative I am OK with it.
I just wanted to let you know that there is this problem .
Cheers,
Arslan
- Sat Jan 24, 2009 9:33 pm
- Forum: Bugs & Problems
- Topic: Spelling errors
- Replies: 10
- Views: 5800
Re: Spelling errors
Konny sorry about that. I was still stuck at the old fleet page
I am too lazy to read what is written on the page and I am so used to do things like a robot I now realize that the page is "Fleets" now :p.
I am too lazy to read what is written on the page and I am so used to do things like a robot I now realize that the page is "Fleets" now :p.
- Sat Jan 24, 2009 7:07 pm
- Forum: Bugs & Problems
- Topic: Spelling errors
- Replies: 10
- Views: 5800
Re: Spelling errors
Not so annoying but when you are able you can correct also aircrafts with aircraftKonny wrote:Well, grammar/spelling errors are easy to fix and each correction makes the site a little bit better. I think I already stated in some other threads that I'm grateful for every misspelling you find.